AI Insights · Timothy · July 2024
Top 5 Boat Games Performance in Malta for Q2 2024
Discover how the top 5 boat games performed in Malta during Q2 2024, including trends in downloads and revenue.
Throughout Q2 2024, the top 5 boat games in Malta showcased varied performance trends across downloads and revenue. Here’s a closer look at their metrics:
My Cruise from Focus apps saw a notable fluctuation in weekly revenue. The game started at approximately $9 in the first week of April, dipped to $1 by late April, and then rebounded significantly to around $28 in mid-May. By mid-June, revenue stabilized at roughly $24. Weekly downloads for My Cruise fluctuated, peaking at 126 downloads in the second week of April and maintaining an average of around 68 downloads towards the end of the quarter.
Submarine Jump! by Kwalee Ltd recorded a significant spike in downloads early in the quarter, hitting 198 in the second week of April. However, this number declined to about 17 downloads by the end of June. Throughout the quarter, Submarine Jump! did not generate any revenue.
Ship Simulator: Boat Game from Azur Interactive Games Limited experienced steady weekly downloads, starting at 28 downloads in early April and peaking at 50 downloads in mid-May. Revenue for this game was minimal, with a brief increase to $9 in late April.
TopBoat: Racing Boat Simulator by T-Bull S A showed a varied download pattern, starting with low downloads of around 3-5 in early April and peaking at 58 downloads in the first week of May. No revenue was generated throughout the quarter.
Battle of Warships: Online from MobileGDC had a modest performance with downloads ranging from 4 to 24 per week. Revenue saw a notable increase in early June, reaching $14, but overall remained low.
For more detailed insights and data, visit Sensor Tower.